I literally just had a game with seven BB's per side. I'd have to agree with the original poster. The Medium tank player was super POd because he hadn't been detected and claimed I was cheating, when all it really was was a case of me getting really lucky. My arty shell overflew my aim point (the heavy tank) and landed on what I thought was open ground, only to end up killing the medium tank. I once one shot a high tier medium tank on a miss when I was aiming at an enemy heavy tank. This is true in WoWS, and also true in WoT. The reality is that RNG can turn misses into unexpected hits. It can always just be a case of unlucky RNG throwing shells onto you when you actually did avoid the BB's actual aim point. But the fact that you took a cit doesn't mean that you didn't beat the enemy BB's aim. Can a cruiser get cit'd by a BB even when they're doing a good job of dodging? Yes. Players who don't know how to effectively bob and weave when kiting. Sadly, there are too many players who don't know how to do that, and will show too much broadside far too often. Also, cruisers can do well in randoms *IF* you know how to properly play cruisers. ![]() I suppose that they could reduce that to 4 per team, but in my opinion, going lower than that is unacceptable because if you look at the numbers of ships by type sitting in the MM queue, invariably there are a good deal more BBs than of the other ship types.īut you're also wrong to say that "at least half the ships are BBs", when it's only 5 out of 12 under normal circumstances (i.e. Right now, the maximum number of BBs you'll normally see in a random battle is 5 per team.
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